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Why you should think twice before using Firebase Firestore
To summarize, we’ve gone through a lot of headache and unexpected costs by deciding to use Firestore for our project. In hindsight we should have done more research on the limitations and costs of Firestore before we went ahead and used it to launch our app with.
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Unreal Engine, and the hidden pitfalls of Blueprints
Hello! Blueprints are useful, quick, and easy to use once you get used to them. Event graphs are incredibly helpful to creating certain gameplay, cross-function […]
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Scoped Slow Task – Show progress on blocking editor-run functions
TLDR; I don’t need to know about them, just how to implement them -> click here Hello lovely people! Today I was reminded that FScopedSlowTasks […]
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Execute Function Behavior Tree Task
Tldr: I created a behavior tree task that lets you execute a function of your choosing on the target blackboard key object. Code snippets at […]
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Classifier – Quickly look up header/module info on classes
EDIT: I turned the server offline that was running this. Tldr: Go here to find module/header info: http://classifier.celdevs.com Because I was tired of scrolling to […]
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Procedural Island Generation UE4
Hi! Today I’m going into details of the procedural island generation I posted on my Twitter 🙂 To start off, a few great resources I’ve […]